After
reading Ritter's piece, I thought that it was really interesting that a game
would incorporate different races. I've never played RPGs before so I never
really thought about it. Although, I have thought about other games in a
different way since reading this piece. The article made it clear that the
Horde or 'evil' creatures live in minority style towns or speak in their
languages. At first I was skeptical. I thought that while I'm sure that some
buildings resemble tepees, the makers are just trying to create a variety of
features. After playing as a Tauren, I realized that the game creators really
took it to an extreme level. The people themselves are supposed to have a love
of nature as well as having braids and feathers in their hair. Their buildings
are distinctly based of Native Americans not just merely resembling a teepee.
The correlation was so blatant that I actually started laughing. The Orcs
terrain was clearly made to look like a savannah and others were a colony of
islands. The details in the game are so specific that it is undisputable that
the creators were influenced by these cultures.
However,
I don't think the game-makers are racist, just simply following standard protocol
in America. They certainly don't seem help equality but I feel that most of the
characters are based on stereotypes and fantasy. I don't remember any black
characters in the Lord of the Rings which seems to have a influence on WOW. I
think the game-makers established themselves as the heroes in the game and
while I have no data to prove it, they were probably white. They wanted to live
an adventure and there are two options: be the hero, or the villain. If you are
the hero, you naturally want to save the damsel in distress (much like we
talked about in class) and defeat the most terrifying monster you can. Most
monsters in our culture are depicted not depicted as white. Unless you count
serial killers. Our monsters are giant creatures like werewolves, sharks, all
kinds of aliens of terrifying designs, and even Frankenstein was green. Now the only white monster, vampires, have
become the heroes in movies. It actually just occurred to me that the
werewolves in Twilight were also natives. The makers of WOW were also most
likely male. This leads to all of the females ,humans at least, having large
breasts and small waists. Again, I think it is less about sexism and more about
trying to entertain a largely male audience. When the percentage of female
games rivals that of male, then maybe the games gender portrayal will change.
The
points that Ritter makes are very interesting and will likely lead to the study
of many other games through a racial viewpoint. I couldn't tell if he really
thinks the creators are racist but his essay brought up very intriguing
questions.